The Phoenix Gene
Commercial VR Rail Shooter
Platforms: Meta Quest 2, Quest 3, Quest 3S & PC
Engine: Unreal Engine 4.27 · UE5.4 Migration Testing
Role: VR Gameplay Programmer & Technical Consultant
The Phoenix Gene is a third-person, story-driven VR rail shooter developed by HEROmation and released on the Meta Quest Store. As the primary gameplay programmer, I designed and implemented the majority of the game’s core systems and mechanics using C++ and Blueprints.
Key Contributions
• As the primary gameplay programmer, I designed and implemented the majority of the game’s core systems and mechanics using C++ and Blueprints.
• Built fireball, fire breath, dodging, progression, and upgrade systems
• Developed enemy interactions and combat gameplay logic
• Integrated FMOD audio, Meta XR Haptics, and bHaptics
• Handled Quest optimization, Android builds, localization, and platform support
